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Old 21 January 2007, 07:11 pm   #16
Shy
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You may not agree but the fact is that there are many and many kinds of "problem samples" and developers of every codec know the various types and how they affect their codec, and that's how any codec is tuned to avoid artifacts.

If for a change you'd like a useful, real example to see what I mean about high bitrate segments causing artifacts, here's one from a track of my own which is one big "problem sample" in itself. At bitrates much higher than 192kbps, every codec including Musepack reveals artifacts. You decide which handles it better. Though I suggest you pass on encoding it to MP3 and WMA unless you want to be horrified.
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